[x]

deviantART

 

©2007-2009 =mojette
Details
Submitted: July 13, 2007
File Size: 190 KB
Image Size: 190 KB
Resolution: 1545×1000
Comments: 52
Favourites & Collections: 200 [who?]

Views
Total: 38,191
Today: 9

Downloads
Total: 196
Today: 0

Embed


Thumb

Artist's Comments

I worked on assassin's creed for 2 years and made nearly 48 characters (complete with accessories clothes faces basmesh textures etc...)

NPC featured in "Assassin's Creed E3 2007 On Stage Demonstration HD"

[link]

this is the property of ubisoft
[x]

Devious Comments

love 0 0 joy 0 0 wow 1 1 mad 0 0 sad 0 0 fear 0 0 neutral 0 0

Comments


cool!!
how long it took you to model this character ?

--
cage ®
Awesome. He really looks so heavy and strong.
Man you have been kicking ass with all of these. I love them! Great inspiration.

--
[link]
[link]

“Our lives begin to end the day we become silent about things that matter.”
my favourite!

--
my CG Portfolio ---------> [link]
thank you very much Dmonk!
thanks! it took about 40 hours.
Awesome! I like it mostly because my body type is roughly the same as this dude!

--
----
I know she's made to be strong, but she's also so fragile, so human. Know what I mean?
----
Assasins Creed is one of The games I going to buy this fall...I mean...cmon...it looks amazing! And your 3d work is just amazing...

I have a question...do u have to have a long education to be able to be part of a game...Im gonna go 2 years with 3d design & animation and then one year in england at deakin university. And then If I get the chance join Funcom here in Norway ( the guys behind conan: hyborian adventures ) . How long did u go to school? and how did u get into game-design/character-moddeling etc...

--
Design lies in my blood
---------------------------
Watch me My gallery
Wow, what skill, this looks more like a photographic set than a cgi. Congratulations.
Pretty stunning. Great character.
What programs are you using? Does Z-Brush come into play at all when doing these?

--
DOPEPOPE:experimental aesthetics
Bioengineered to be the Best:
.................................. [link]
The MetalMan Project:
.................................. [link]

Site Map