You are an out-cast Master Samurai with exceptional skill. Born to be the Leader of a destroyed Empire, but Exiled by the Supreme Guardians of the Emperors Shine for Misconduct. You alone have traveled the devastated lands in search of rest and peace, but to no avail you have fallen to wayside as fate pulls you back into the very world you are trying to escape from. Armed with just a Katana, Kage (You) Must fight your way back into Honor and relinquish the title " Forsaken. "
Hello, My name is Malykai and I notice your Forum comments and I am making a game (already in-progress) and I think you would be a great addition to it. It is Open Concept game, meaning you are able to add you input and ideas into the game to shape its outcome. So the GDD I have but will change as we Create more and more. I am a 3D Modeler/ Animator/2d Concept Artist/Sound Engineer. I want this Team to be full of Newbies so that the hunger to create drives us. The Style and format of the game is hack and slash adventure (third person.) With this project the goal is to get a finished title under your belt and from there you can branch out and with your new experience build a bigger and better game. Thanks for your time you can reach me at the following:
Hey Everyone still looking for Level Designers and Audio Engineers and 3D Character Modelers. Feel free to view our progress and to Contact me:
[link] [link] [link] [link] Contact me @ Skype ID : Xardyon0 (That is a zero at the end) Carto ID : Xardyon Email: Creativemyndzstudio@Gmail.com
nice nice nice...could you tell me if you have diferrent subtools for ,lets say,the boots and the armor of the bottom leg?...or the head and the rest of the torso....just wondering,cause its seems that you made most of it from one piece...and that would be more amazing than it is
This is brilliant! Two questions. One is what kind of techniques/tools do you is to get awesome looking creases in your cloth sculpting and two what kind of techniques/tools do you use for your hard surface sculpting.
I really like the sharp edges and hard surfaces but like i ve seen it in another comment, the shoulder has to be more flexible to allow good movements, this way he seems like he will always have to keep straight down arms, u see?
My concern for practicality would be a lack of range of motion in the upper arms and shoulders. If you worked it more like a chitinous shell or segmented it might not be as apt to limit mobility. Just my two cents.